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Raise an Anomaly Gamepasses: Effects, Prices, and Sale Status

Compare all four Raise an Anomaly gamepasses — X2 Money, X2 Growth Speed, X2 Food Stock, and Auto Collect Cash — by effect and last on-sale price, and see which one matches your goal before spending Robux.

Quick answer

Raise an Anomaly has four gamepasses: X2 Money, X2 Growth Speed, X2 Food Stock, and Auto Collect Cash. Sale status moved during September 2026: a 12 September snapshot still listed X2 Money and X2 Growth Speed as the two live passes at 399 Robux each, while a 16 September API snapshot marked all four passes not for sale. Because pass availability can change independently of game updates, the current Roblox store page — not a snapshot — decides whether any pass can be bought today.

  • X2 Money — the cash-side multiplier pass; last on sale at 399 Robux (12 September 2026 snapshot)
  • X2 Growth Speed — acts on the egg growth timer; last on sale at 399 Robux (12 September 2026 snapshot)
  • X2 Food Stock — “Permanently get 2x food stock!”; marked not for sale on 16 September 2026
  • Auto Collect Cash — “Instantly collect all cash!”; marked not for sale on 16 September 2026

One scope note before the details: the in-game Robux shop also sells items such as speed multipliers and trails, and creator videos sometimes call those “game passes” too. The game's pass list is exactly the four named above — those shop items are separate products, not gamepasses.

What each gamepass does

X2 Money and X2 Growth Speed: the two 399 Robux multiplier passes

X2 Money and X2 Growth Speed are the pair of multiplier passes, and both were priced at 399 Robux when on sale in the September 2026 snapshots.

X2 Growth Speed's documented effect is on the egg growth timer: it is confirmed that eggs grow on a timer, and this is the pass tied to that stage. Its boundary is explicit — it is not confirmed whether 2x growth affects post-hatch morph, the feeding-driven leveling that happens after an egg hatches.

X2 Money is the cash-side pass, and its documented boundary matters as much as its effect: it raises money without changing growth stages, so buying X2 Money and expecting a morph fails — money is not growth. Beyond the name, no store blurb text for X2 Money is documented, and the game does not publish hatch seconds, food drain, or cash per level, so there is no reliable payback-time or extra-cash-per-second math to weigh for either pass.

X2 Food Stock

X2 Food Stock's store blurb is “Permanently get 2x food stock!” — a permanent doubling of the lab's food stock. The 16 September 2026 API snapshot marks it not for sale. Until it returns, food stock is a lab discipline problem: buy food before you go on a long steal, or the plot idles while you are gone.

Auto Collect Cash

Auto Collect Cash exists as a product whose blurb is “Instantly collect all cash!” The 16 September 2026 API snapshot marks it not for sale; until it returns, collecting lab cash is a manual chore. Two boundaries matter. A pass that auto-collects does not replace feeding — empty food stock still stalls levels even if cash is scooped instantly. And pickup is one step of the growth ladder, which is why this pass exists alongside the others.

Which progression problem each pass addresses

Tips

Cash income too low

X2 Money is the money-side multiplier pass, with the documented boundary that it does nothing for growth stages.

Eggs take too long

X2 Growth Speed acts on the egg growth timer; whether it also affects post-hatch morph is unconfirmed.

Food stock keeps running out

X2 Food Stock: permanently 2x food stock.

Collecting cash by hand

Auto Collect Cash: instantly collect all cash. It does not replace feeding.

Steal speed and slot count have no pass

The community's bottleneck vocabulary for this game is steal, growth, food, pickup, and slot count. None of the four named passes addresses steal speed or plot slot count, so those bottlenecks have no gamepass fix in the current line-up.

Before you spend Robux: purchase cautions

Checklist

  • Recheck the official Roblox store page firsthigh

    All four passes were not for sale on the 16 September 2026 API snapshot, and availability changes independently of game updates — the live store page decides whether a pass is purchasable today.

  • Do not buy a pass to fix a failed steal

    The rule is simple: if you failed the steal, you do not buy a gamepass — and on the snapshot date none were purchasable anyway.

  • Buy lab stations with earned cash before Robux passes

    Grown anomalies print money. Spend it on lab stations first; passes come after the core steal-hatch-feed-collect loop is working.

  • Do not expect a code to grant a pass

    Gamepasses are not code gifts: no active code grants a pass.

  • Know what the 399 Robux price covers

    The 399 Robux price for each multiplier pass dates to the 12 September 2026 snapshot and applies only when a pass returns to sale.